Creating animations our colleagues literally put the part of their souls in lifeless 3-dimensional mock-ups, that let us produce the realistic result of high quality.
To create character animation we use traditional types of IK/FK animation known for more than 25 years as well as present-day solutions used in all AAA-projects to reach the ultimate realism of character movings.
Our animators create rigging, skinning, set up and animation of characters of any complexity in a short term using up-to-date methods for such tasks. Costs and time for production are reduced due to new program decisions Automatic Cleaning Pipeline (APC).
Besides character animation we work on objects destruction, liquids behavior simulation check, fire, smoke, explosions and other dynamic simulation for games and video production.
We also can produce all types of motion design: advertisement, rips, animation, design, film scores.
— RIGGING/SKINNING/SET UP OF CHARACTERS OF ANY POLYGON QUANTITY
— LINEAR/NON-LINEAR ANIMATION
— VARIOUS DYNAMIC SIMULATION REALIZATION FOR GAMES AND VIDEO
— MOTION CAPTURE DATA EDITING